Delta User Guide
Overview: Delta System Architecture
Multi Rack Architecture
Delta Versions
Installing and Uninstalling Delta
Terms and Definitions in Delta
Part 1: DeltaServer Software
DeltaServer Application
Status
Timeline Controls
Main Menu
Playback Window
Delta Supported Media and File Locations
Movies
Encrypting Movies
Movie Formats
Images
Audio
Effects
Edge Blending
Geometry Correction / Warp
Serial Events
Colour Correction
Splines
Art-Net
Containers
Shader Effects
Sequences
Part 2: DeltaGUI Software
Server Connections
Multi-Rack Control
Server List Dialog
Copy Timeline
User Interface
Main Menu
Workspace Menu
Server Selection
Timeline Selection
Status Bar
Layers Menus
Server Messages
Timeline Controls
Timing Area
Resources Area
Layers Area
How Layers Work
Using Timelines
Configure Timelines
Toolbars
TCP Connections
Setting DeltaGUI Preferences
System Configuration
Startup and File Load Configuration
Default Paths Configuration
Disk Drive Configuration
Timing Configuration
Communication Configuration
Server Information
DeltaGUI User Interface
Graphics
Colours
Features
Warnings
Preview Window / Record Preview setup
Misc Settings
Interactivity
Resource Defaults
Configuration Defaults
Extra Resource Paths
Audio Type
Audio Mapping
Art-Net and DMX Config
User Information / Stats
Display Configuration Features
Output Setup
NDI Output Configuration
Test Patterns
3D: Passive Stereo Mode
3D: Active Stereo Mode
3D Stereo Show Wizard
Display Configuration: Warp
Timeline
Colour Convergence
Surface Warp
Point Distortion Warp
Display Configuration: Blending
Display Configuration: Colour Balancing and Convergence
Display Configuration: Splines
Display Configuration Files (XDL files)
Display Configuration: Flat Plane Mode
Flat Plane Channel Arrangements
Flat Plane Output Channels
Flat Plane Preview Window Setup
Flat Plane Mode Defaults
Process: Flat Plane Align, Warp and Blend
Process: Setting Up Channels
Process: Warping to the Physical Surface
Process: Blending Flat Plane Channels
Process: Display Configuration Files
Using AutoAlign with Pre-warped Media
Display Configuration: Composition Mode
Composition Mode in DeltaGUI
Composition Mode and IntelligentSource
Display Configuration: Dome Mode
Dome Mode Views
Defining and Sizing Channels
Media Resources and Layers
Autoalignment Process: Preparation
Configuring Delta to use Autoalignment Data
Scalable Display Manager
Import Autoalignment Data into Delta
Using MPCDI Data
Display Configuration: Mesh Mode
Projection and Textured Modes Explained
Mesh Mode Setup
Mesh Setup Basic Sequence
Setting an Eyepoint in Delta
DeltaGUI Mesh Mode Controls
3D Projector Calibration
Warping a Mesh
Blending in Mesh Mode
Troubleshooting Projection Mode
Working in Textured Mode
Multiple Meshes and Media
Active 3D Mesh Mode
Editing a Mesh
Movement Nodes
Mesh Optical Tracking
Switches
Populating the Timeline
Interact with Resources on the Timeline
Drag and Drop onto the Timeline
Group Selection of Media (Rubber Banding)
Media Placeholders
Replacing / Cloning Resources
Cutting, Splitting, Aligning, Looping Media
Markers
Seamless Looping a Timeline
Timing Controls Distribution
Disable, Lock or Delete Media
Outline Media
Presets
Using Media Resources
Resource Finder
Timeline Summary
Ingesting (importing) Resources
Configuring Resource Properties: the Resource Editor
Resource Editor: General
Resource Editor: Timeline
Resource Editor: Movie Files
Resource Editor: Audio Files
Resource Editor: Video Capture
Resource Editor: Spout capture
Resource Editor: Web Resource
Resource Editor: NDI Capture
Resource Editor: Stream Capture
IntelligentSource™
Video Capture Groups
Resource Editor: Controls Placeholder
Resource Editor: GoTo Control
Resource Editor: Text
Resource Editor: Keying (Chroma and Luma)
Resource Editor: Colour Controls
Resource Editor: Art-Net and DMX resources
Building a Show by Combining Resources
Screen Location (in Flat Plane or Mesh mode)
Resource Layout
Animation
Transform Animation
Transform Animator: Absolute Mode
Transform Animator: Relative Mode
Transform Animator: Speed Mode
Geometry/Warp
Using Sequences
Add and Edit Sequences
Debug Sequences
Run Sequences
Global Variables
Code Syntax
Active Sequences
Sequence Panel: Apply Sequences Dynamically
Serial Events
RS232 or Telnet Serial Events
Colour LUTs
Splines
Art-Net and DMX
Output Art-Net
Input Art-Net
Pool and Timeline Resources
Common Controls to Input and Output
Playlist / AV Assembly
Individual Child Resource Overrides
Global Playlist Resource Overrides
Audio Visual Assemblies
Timeline Effects
Shader Effects
Using Shader Effects
Degradation Shader
Using Notch Effects
Creating Slideshows
External Controls
Viewing and Previewing Shows
Using Delta Preview
Recording
Record a Show or Carve Media
Real-Time Recording
Art-Net Recording
Audio Equalisation
Part 3: DeltaOffline
Installing DeltaOffline
Running DeltaOffline
Appendices
Appendix A: External Control
External Control Commands
Return Codes
Troubleshooting External Control
Appendix B: Licensing the Server
Appendix C: SDI Output option
Appendix D: SMPTE/Transport Control Setup
Configure Delta for listening to an external 422 device
RS422 Transport Controls
Appendix E: Shortcut Keys
Appendix F: Command Line Switches
Appendix G: Troubleshooting
DeltaGUI will not connect to the server
Delta will not play smoothly
System Diagnostic Logs
Appendix H: Windows 10 Unified Write Filter
Appendix I: Express Mode, Creating Shows Programmatically
Configuring Delta for Express Mode
The JSON Structure
Ingesting into Delta
Appendix J: Selective Resource Indexing
Appendix K: OSC and External Controls
Document Information