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Using the Degradation shader (available from December 2020) enables you to swap between 4:2:2 and 4:4:4, and/or between 8-bit and 10-bit on the fly.
These are not true sliders:
•1 = 4:2:2, anything less than 1 = 4:4:4
•treat the bit numbers as integers (e.g. 8.4 means 8-bit).
Page edited [d/m/y]: 08/12/2020