<< Click to Display Table of Contents >> Navigation: Modes of Use > Full Mode With Depth and Stencil > B. Semi-transparent object layering, using depth, and green in the stencil |
Playback: a street scene
Image sequence RGB layer |
Image sequence depth layer |
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Real-time asset: a cloud of smoke and shadow
Video feed RGB layer |
Video feed depth layer |
Video feed stencil layer |
Output: in the composited scene the cloud is between tree and houses and casts a slight shadow on the facades
Compares depth: |
applies stencil (green for semi-transparency and shadow) |
composites playback and real-time assets for output |